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Bang Bang: Audio in the Halo 3 Beta

Bungie's Audio Lead Jay Weinland has been opening the same door for the last hour. He wants it to creak like a door that hasn't opened for hundreds of years, yet the creaking sound can't overwhelm the sound of metal grinding on metal either. "I'm just about finished with the first pass on this level," he says, opening the door again. In later audio passes, placeholder sounds evaporate and real ambient effects emerge – birds chirping in the background, the soft murmur of streams, the wind stirring through trees and foliage.

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