It's a testament then, to how good Tomb Raider already was back in 1996, that Crystal Dynamics have created a game like Tomb Raider: Anniversary using firstly, the old-gen PS2, and secondly, a virtually unchanged plot and environments. Of course, visually it's a million miles away from the original's blocky faced Lara and grainy grey tombs, and the new environments are at least five times bigger. But, at its heart, it's the same game remade - a pure platformer, with clever puzzles and the occasional gun battle against curious wild animals. No twenty tiger battles or motorbike chases have been added just because they can be.
Lara is back on great form, and re-imagining a ten year old classic has clearly been a risk worth taking.