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Small Developers: Minimizing Risks in Large Productions - Part I

Gamasutra writes: "Experienced game developer and manager Troy Dunniway, a veteran of studios like Microsoft, EA, Insomniac, and Ubisoft, discusses some of the major risks involved in transitioning from a small to large development team and how to identify and avoid them. This, the first part in a two-part series, covers four of the 10 risks outlined by Dunniway, and is designed to help you get a general feel for the inherent risks in a large-scale project."

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TomMcBaum3302d ago

There is truthiness here.