PC Games Online compares the graphics of Valve's Source Engine with Crytek's CryEngine 2 and with Epic's Unreal Engine 3. Can Valve's engine keep up with the other two? Check yourself. All images are included here at N4G in their original size.
i love those comparisons. keep em comin!!
I like comparisons too, it's often not until you see them side by side, that you can really tell which one looks better, and btw I think Cryengine2 still pwns all. I really hope Square will do something with it for PS3. That would be some awesome potential.
Why are people comparing game engines with screenshots again?
Both engines are impressive!!
More pointless comparisons? Surprise, surprise. It's obvious that some engines are going to look better than others, especially if they're new. Source is years old. But hey, to each his own, I guess.
Source has better enviroments, Crytec has better looking charector models, Unreal is in the middle?. None which matters as all of them have different art design in the first place. Can't really tell what is being proven here as you can't tell what strenths are trying to be made known on any engine. Maybe Devs need to create the same enviroments and conditions and show off that way; not some guy with too much time on his hands.
All three engines have their strengths, though.
imho, when gman talks it looks like he's talking.
I'm really getting sick of all these comparisons. Are comparisons required for every new game? Every new engine? It's bad enough that so many FPS games are being compared to Halo 3 all the time. *rolls eyes*
I will take the cryengine please. Thanks you:)
You see that black guy picture?, the Cry 2 engine, thats unreal. The texture of his face with even his pores showing. What an engine.
Its understandable that the Source engine is owned by both, since it was developed earlier (or at least for machines to take advantage long before DX10). Crysis is slightly better graphically speaking (the level of detail and effects seem better to my eye), but when it comes to physics and interactive environments, I've heard Crysis is a lot better. But I don't know if it's as flexible as they say UE3 is. UE3 supposedly can give you any game genre you want.... perhaps it's also easier to develop for. For some reason, Capcom, Square Enix, Midway, Mistwalker, and several others have opted to use UE3.
both have great animations but i prefer the unreal........
From the screenshots I would say that Source is a little more realistic and Cry a little more artistic. Both are good, though, and I think Cry definitely shows a bit higher quality, being younger and all. But the environments, beautiful as they are, remind me a bit more of a painting than of a photograph. I think Unreal has the best chracters. The intricate detail of the characters in Gears and Unreal is just amazing. Cry is good, too, though. But I am still a huge fan of the Doom 3 engine... Its shadows are just unbeatable.
Comparisons are starting to get annoyyyyying!
Doom is great
Yeah keep 'em coming folks, really waiting for Halo-3 Vs. Unreal Tournament 3 comparison ! In the above comparison, Crysis2 wins hand down, there is no doubt about it...but its also true that Source Engine is like 3 years old and its really astonishing what Valve was able to pull through on GPUs back then !
..but I thought this one was a worth while comparision. Not that it changes or influences anything but I thought the Source engine has better environments, but Crytec has better looking people.
Actually source isnt as old as you think, its updated all the time, when new fx, and whatever new fx they want to use with it, its pretty adapatable. Original source didnt support hdr. It supports hdr now. In one of the newer chapters, they will be using dx10. http://developer.valvesoftw... I also know crysis is backward compatible 2-3years and ahead 1.5years. So the good news is both engines scale well on older pc's and give highend cards a good run for their money with all fx switched and higher rez. But what it all comes down to is what game do u want to play. and tbh, halflife set the benchmark for story driven fps.
I like the source engine as its quite easy to work with, however I can not comment on the other engines as I have not used them. Yes they all have different strenghts and weaknesses.
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