We catch up with Shepherd and the gang at Eurogamer Expo 2009
2007's Mass Effect was a top notch space combat and role playing title all rolled in to one long, extensive elevator ride. The game was well written and fairly well executed but it suffered from bouts of slow pacing, quirky graphic glitches, a loose and prey bland combat system and some of the longest elevator journeys you would ever of been on. That said Mass Effect was such a compelling game that these issues were mostly overlooked. EA have gone on record with the games producers at Bioware to state that they have addressed all these major gripes in the upcoming sequel. Well shall we see if they are in deed as "fixed" as we have been lead to believe?