GrE writes, "A new Dead Space game? Already? After a year that saw the publication of such outstanding original IPs as Spore, Mirrors Edge, and Dead Space, Electronic Arts looked to be moving in a positive direction towards new content, the polar opposite of rival publisher, Activision. Just when we thought the days of squatting out yearly sequels were behind them, EA showed their true colors once again. Upon the announcement of Dead Space making its way to the Nintendo Wii, fans became frothy with glee, envisioning a Wii port of what was easily the biggest surprise of last year. Resident Evil 4 fueled antics and a unique Wii control scheme were dancing through the heads of reviewers, like sugar plumbs through the dreams of kindergartners on Christmas Eve. Much to the dismay of the excited masses, the game was revealed to forgo the port treatment, instead favoring an on-rails shooter, acting as a prequel to the events that haunted the slumber of every man, woman, and child that played the original. The real question is: did EA's risk pay off, or are we looking at another mature Wii title that is dead on arrival?..."