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Gamasutra Interview: Golgoth On Resurrecting Toki

Newly-founded French developer Golgoth and its small team didn't forget about about Toki, and 20 years after the release of the original, plan on launching a completely updated, high-definition version of the 2D platformer on Xbox Live Arcade.

Golgoth Studios' Anthony De Sa Ferreira tells Gamasutra about the adventures of developing within a small team, tracking down obscure Data East titles, and the worry that comes with waiting for Toki to emerge from the Microsoft XBLA approval process.

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