Does Forza Motorsport 3 have the grunt under the hood to take on the king of the racing sim, Gran Turismo? Read on to see for yourself.
I like them ratings. Because there's no way that Polyphony can top that.
Power goes along way, but gt5 will sell more and be a better game then forza3 and that is a fact. P.S real game journalism is dead after ODST got 10 and 9 scores and Forza3 is getting 10 and 9 scores both deserve 8 scores.
Says the guy living in his mother's basement.
I agree with you. I think GT5 will be the better racing sim for sure, but I don't think it will be able to touch Forza 3 for features like decal and paint editors. Anyway, did you actually read our reviews. Halo 3: ODST received an 8.8 from Gamerz Ink, and Forza got a 9.1. Both games deserved the scores they got, and after multiple play throughs on each, we think we have rated them fairly.
GT5 was in a low key way pushed back because it was lackluster compared to Forza 3. I would be amazed if PD comes close to Forza 3 in the short delay time caused because of Forza 3.
I disagree with you further, gameart, for a couple reasons. Firstly, there was no delay, low-key or grand, to the release of GT5, as there would have to be an official release date to be made to delay. The "Q4 2009" present on Tokyo Game Show's official programme deals with a Fiscal Year (FY) calender, an industry standard, beginning April 1st (Q1) and ending March 31st (end of Q4). March 2010, the official release date, falls under Q4 2009. Now you understand the FY calender. Secondly, anyone familiar with the Gran Turismo Franchise knows Yamauchi is a perfectionist. He claims GT5 could release any moment and it could easily compete with Forza 3, though not in livery. However, with this extra dev time, Yamauchi is finishing a realistic damage model and driving physics for each car, dynamic weather and day/night cycles. Also rumored to be even more cars and locations. Forza may excel in livery and have great community features, when it comes to the actual driving experience, GT will stand alone.
i will have more fun with GT5 for the actual racing. I think the best thing that forza does isnt the racing but the car editing software in the game. Its cool as hell being able make your own custom paintjob and then being able to upload them to the the website and actually print it.
With that said, I believe Forza 3 will still be an excellent game that any car enthusiast will enjoy. Personally, my experience with Forza 2 did not please me as I wasn't a fan of the driving physics or the terrible visuals. I have only watched Forza 3 be played and it still doesn't seem my cup of tea, but I am in love with the community features. I assume you bought Forza 3, so you get to experience the game yourself.. Enjoy it, as many other people are. Be wise and keep the uneccessary slings and arrows toward other games you have no interest in to yourself lest you aim to make a fool of yourself, gameart. If a game is good, it's good and shall speak for itself.
Not much of a racing fan myself, but I decided to pick up the game at best buy with the buy 2 get 1 free deal. Got Ratchet and Tekken 6, and this was the only thing left that I had a slight interest for. Definitely a good game so far, as far as drivers go. Interesting enough, I'm more into messing around with the artistic side of this game. Looking forward to putting some of my own designs on my favorite cars.
you should check out insidesimracing.tv They have a diffrent way of reviewing sim games... I should really see if anyone has posted it
I just commented on the fact that it got a good score, then gave my own opinion on what I like about the game, seeing as how I'm not much of a fan of racing games. It seems like a good racing game to me, compared to racing games that I actually played. But like I said, I'm more interested in the coustomization of the game than the actual racing. Now that I think about it, I'm not sure why I got disagrees for that.
I dont have a doubt that Forza 3 is currently best racing game. I haven´t tried it, but i do trust people who are playing it. Because i dont have X360, i´ll wait for GT5, and for sure it´ll be worth waiting. See, no fanboy comments here.
I am renting this game today, not cos I'm having doubts, no, cos I'm pretty broke right now. Cant afford the king of racing just yet
I'm in the same boat as you ceedubya9. I purchased Forza 3 with Uncharted 2 and Demon's Souls at Best Buy. What a great deal!
I probably wouldn't have even gotten the game if not for that deal. I just needed another game to go with the other two and I said, "why the heck not?" lol.
U can't compare a full sim with damage and huge customization and tuning options with bumpcar simulator with pretty graphics. Graphics are all what PD is milking out of in GT5, the damage modeling which is a door swinging on its hinges, is an after though addon like Dual Shock 3's motion sensors.
Now if you were to hop into your DeLorean and gun it to 88mph and go back a few months when GT5 damage was first revealed with the very obvious disclaimer "still a work in progress" your argument would hold water. Now going a few months back to the present, you'll have read the EuroGamer and other publications' articles of a private viewing of the latest, still work-in-progress damage demonstration for GT5 where it was described as the most amazing, realistic damage model seen thus far. More than scratched paint and dented fender. Compare GT5's damage different for each impact/speed/direction/car to Forza's ram into a wall full-speed dent the fender and somehow scratch the paint on the back of the car, you will see the difference. Not to mention damage now affects the performance and driving physics of every car differently, making GT5 different from this carnival game you seem to be mistakenly identifying. Would you like some Neosporin to take care of those burns? :)
Oh snap another Good score. Yep this game is a flop as the SDF claim
1. The graphics aren't on par with Gran Turismo's Demo Result: True. 2. The bullshots from Turn10 presented as "paused moments from replays" were bullshots. Result: True, the car model is swapped with a higher polygon model at replay time. 3. The game sported "10x more detailed models" just in the menu mode, where you cant play the cars model. result: True, Menu model is vastly different from gameplay model. 4. The beginning of the race swaps out a medium polygon model for a lower polygon model. Result: True, The game switches out lower playable car models after the initial camera shots. 5. Forza3 has 8 Cars on the road. Result: True 6. Forza3 is 720p Result: True 7. Forza3's damage isn't that advanced compared to Dirt or Burnout Result: True, many reviews have cited the damage as not being quite that detailed. Source: Teletxt "CONS: Damage modelling and graphics are underwhelming and AI is in need of an upgrade. Slightly bland presentation" All if this is very much important to a game thats focus is simulating an object. Much like all sims, the goal is to provide the user with the most accurate representation of what it is they want, plane, train, automobile. The fine details that make it more realistic to sit back and enjoy it, its a key to immersion. --- All in all, Forza is a great series. Turn10 just lied about the games visuals, which is what sparked the heated debates in the first place. Everyone besides forza fans knew Turn10 was lying, since they did the exact same thing with Forza2. Forza1 & Forza2 had already scored well, so F3 scoring well in the same climate isn't shocking by any means. Especially considering 360 games hardly are reviewed and compared to perfection. Forza's scoring well in the past had no affect on the success of other franchises and its place in the realm of driving games. I mean, name me a 360 exclusive that scores low.. they are ALL amazing ;). Forza's basic appeal is to people who like to add body kits to cars that are often too low for real driving, people who like to casually drive cars and look at em, and painting logos on the vehicles. You couldn't even judge F1 & F2 as a sim due to lack of real input devices, which hasn't been offered until F3 with the fantec wheel. Its the basic appeal which was in the series has been polished for F3. The reviews are giving credit where credit is due, F3 is a great addition to the driving genre of games, and it offers features that you can only find in the Forza on consoles. Turn10's silly actions and attitude brought people to chime in, then when the game could hardly compare to F2 visually in game, people reverted to speaking about the gameplay. Well the gameplay was already solid and was scored so. Instead of people just admitting that Turn10 lied about the visuals, people say its ok that they did. Which is fine, because it takes nothing away from the amazing experience that Forza delivers. But don't confuse that for someone saying the series wasn't a good one. Its just not on the level of the titles Turn10 called out. [Sure there are the bottom of the barrel open zoners, but I hardly take what Nasim/MartXboxkings views as the majority of gamers]
The physics are dam sure outta this world....don't believe me? Look at this... http://www.youtube.com/watc...
Why do people continue to post this video? I know of at least 10 You Tube videos showing weird physics in Gran Turismo 5 Prologue. I just don't understand the logic. Oh well - I guess biased opinions hold more credit than I thought.
I just bought my copy today... honestly I believe it was a bit overhyped.. the physics is quite good not great, the in-cabin is ok ( although it looks kind of pasted compared to GranTurismo ) a minor complaint but still thankful that it was there. Was quite annoyed though that they didn't give players any option to choose which control pad set-up their most comfortable with using., and also felt bad that the developers didn't allow gamers with the G25 wheel to be compatible with this game.
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