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Gamepro AVP Multiplayer Hands on

When Heather and McKinley made the taxi ride over to Sega's San Francisco headquarters, a smallish studio wedged amongst various design studios in Portrero Hill, we had no clue what this new Aliens vs. Predator game was all about. Aside from random screenshots circulated around the office, we hadn't seen much and were definite AvP skeptics, given the horrible movie tie-ins that followed the 2004 film. But by the time we left the building a couple hours later, we were excitedly talking about the numerous ways we had dismembered, gouged, and pretty much murdered the competition: nothing else we'd done all week had been that much fun

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