Kombo: MagnaCarta 2 Review

Take the stereotypical RPG formula of an amnesiac hero and a power hungry villain, and you have the primary concept of MagnaCarta 2. The game opens with an interesting concept of government rebellion and war. After the short introduction, the game begins to lose a lot of the interesting concepts the game opens with. Living in a small town with no memory of his past, the game's hero will slowly begin to remember who he was during the war and how he can stop evil from assassinating a princess and, thus, save the world.

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