Zelda Needs to Move Forward

Snakey says:

"The question that often comes up when discussing The Legend of Zelda is "does link need a voice?" Well, no, he doesn't. I like the idea of keeping Link as a voice-less hero because it's easier to imagine yourself in the world of Hyrule. That said, the game does need to take a nice big step in the right direction in terms of story telling and character development.

The first obvious change that needs to be made is the inclusion of voice acting. I know, I just said Link should keep this trap shut, but that doesn't mean that the characters around him can't speak. Zelda games always provide the player with an epic adventure, however reading text brings you right out of the experience. It's time to get with the times, Nintendo."

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Fierce Musashi3339d ago (Edited 3339d ago )

I can do without a voiceless Zelda.
Story telling, so far, is getting better. All Zelda games share the same concepts but since Wind Waker the actual stories do start to set each other apart and does sorta get deeper. Remember, Nintendo focuses on gameplay more so than all of that other stuff.

All in all, weather or not they do "move Zelda foward" really doesn't matter to me. Personally, I just get a kick out the whole adventure concept.

EvilTwin3339d ago

Twilight Princess had a decent story, IMO. Would voice acting for Midna have made a huge difference? I don't think so.

I'd be all for a Majora's Mask-esque storyline, though.

Xander-RKoS3338d ago

Recent Zelda title like Twilight Princess and Phantom Hourglass both had a good amount of character development, at least for the other main character of each of each game. I started both games hating Midna and Linebeck and without noticing it, I grew attached to them and sad to se them leave. To give them both such colorful personalities with no voice acting and really very little in terms of cinema like narrative is pretty masterful story telling.

EvilTwin3338d ago (Edited 3338d ago )

*Spoilers* (Although I don't know what Zelda fan hasn't finished the game.)

Agreed. Midna was an annoying character at first. But by the end of the game, you wanna kick Ganondorf's ass for (what it appeared to be at the time) killing her. No voice acting, but you still end up caring about what happens to the character.

That's why I don't really care about voice narration in the next LoZ.

Now a fully orchestrated score...that's another matter.

N4g_null3338d ago

There is too much talk about story. I guess I read too many good stories. Yet they need to take this game back to it's roots. A snes version or a spin off of that or possibly bring back the design of the first one.

Zelda was the adventure game to have. It really wasn't much of an rpg in some ways. I think nintendo should remind people of this. And voice acting would be lame.