Geek writes: "Demon's Souls is hard. Seriously hard, not challenging or above average–it's bordering on the ridiculous. That in and of itself is fine–some gamers like a test of skills–but the problems come as a result of the game design. There are no mid-level checkpoints, you can't save whenever you'd like, and when you die everything you did in that last life is basically lost (with a catch, but we'll get to that soon). So you can sit down and play the game for an hour straight and accomplish nothing. No kidding, nothing. This is when the game crosses over from hard to frustrating and it will be losing the interest of most many, even people that had some inkling of what to expect. And you can't pause so when you sit down be ready to ignore your phone/email/girlfriend and play."