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The A.V. Club: Dissidia Final Fantasy Review

The A.V. Club writes: "Final Fantasy has always succeeded by making the ludicrous seem logical. When a 17-year-old kid summons an ice god who corrals continent-sized chunks of ice from outer space and drives them into the skull of a dancing cactus, yeah, that's somewhat ludicrous. But that bombast is just a gaudy way of saying "8,500 hit points of damage." The series' flights of fancy are fun because players know that behind all the pageantry, there's a rigid logic at work. Elegant systems of status points, experience, dice rolls, etc., serve to ground the action in sanity."

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