Fighting games of this generation seem to have followed the same pattern. It's all about 3D and looking great. Some are just stepping foot into the third dimension, while others are just trying to perfect it. Street Fighter 4 opted for 3D graphics while staying fixed on a 2D environment. Soul Caliber 4 kept it's 3D routes and updated the graphics. The King of Fighters XII however is staying in 2D but is that enough to compete in today's graphics obsessed gaming world? 3/5