This week's The Bender has a mixture of good and bad news. Some good news, Perry is back, Nintendo has a gang together to stop piracy, and the GameX convention is next week, the bad news, Perry is back, and the other Intern is out. Lots of great topics this week, hear Mike get angry his first time ever at you not supporting XNA games, download and enjoy!
Show Notes:
Binge Gamer will be up at GameX !
Keep up with James Walker vs. Madden the Video Game!
RIP GamePro sites, Binge Gamer wishes you well
NEWS:
-Nintendo, 50+ Publishers Suing R4
-Left 4 Dead 2 Boycott Ends, Organizers Claim False Victory
-In Our Weekly Activision Hit Piece, They're Now Taking Kurt Cobain YouTube Videos Down
-God is Dead, Rumble Massage "developer" makes $60,000 Off Xbox LIVE Indie Game
-Fifteen Year-Old Set on Fire Over $40 Gaming Debt
-Man Steals Xbox, Drives Into Lake During Getaway, Returns Xbox and Apologizes
-StarCraft Player Loses Internet Connection, Zerg-Rushes 15-year-old Girl
-No Shit, Sherlock: Bayonetta Developer Isn't Gay
-The Elder Scrolls Gets a Novel in November; JW Weeps in Joy
-Failed Game Designer Says DLC is Akin to "Raping the Customer"
-Mill o' Rumour: Forza 3 Leaked?!
-Get a USB SEGA Saturn Controller For $15 (Comes with PlaySEGA Service)
-Magna Carta 2 DLC Includes Cutscenes. Fucking CUTSCENES!
-Sony Announces 250GB PS3 Slim for $350
-GameInformer FAILS! Compares Call of Duty: Reflex to Call of Duty 4
-Xbox LIVE Twitter, Facebook Preview Sign-Ups Underway
-R.I.P. Captain Lou Albano
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.
Left 4 Dead lead Chet Faliszek describes the original Left 4 Dead game as "such a broken thing that nobody wanted to touch it."
And then couldn't be arsed to make a third game.
If they can add a lot more stuff to a 2nd game in just 1 year why didn't they make a third game a few years later with tons of stuff extra? Because that shows they could've.
I know Source 2 was kind of broken and was a reason they cancelled L4D3 but it seems wasteful to just toss it away.
Don't know what Valve were thinking.. it's like nobody wanted to fix the issues to get going. They certainly aren't the Valve of 2004 that released fun games with pretty cutting edge graphics.
What are they talking about? Seemed pretty alright to me at launch it just wasn't supported the way Valve promised us
They should have just worked on a revamp / massive update to the game but they didn't they jumped straight to a sequel with brand new characters despite having some sort, if small, story about where the original survivors were heading.
I didn't care for the direction they took the sequel, the original games tone and atmosphere was missing in the second game and is still unmatched. Daytime levels, more whackiness, melee weapons where you could attack a Tank with a frying pan...just wasn't the same to be honest and the new survivors just didn't hold up the originals.
Here's my speculation. I think they did a sequel because they didn't want to update a game co-developed by Turtle Rock, they wanted the franchise to be known as a Valve game only and knew if they updated the first one Turtle Rocks name would still linger on it.