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MMOHut: Dungeons & Dragons Online Proves F2P Works Extremely Well

MMOHut, "As many of you know, Dungeons and Dragons Online has recently gone free to play. Originally released in 2006 under the traditional subscription model, the game failed to reach a large audience due to stiff retail and monthly recurring costs. Another major factor that contributed to the game's troubles was the behemoth fantasy MMORPG known as World of Warcraft. Competing with WoW head-to-head in the subscription based fantasy MMORPG market is never a good idea, as..."

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