Resolution writes: "Outcry is a gorgeously stylised, hugely atmospheric and occasionally thought-provoking game. But it's too clumsy in its design, so teeth-grindingly, wall-punchingly difficult, to properly recommend. It breaks just about every rule of adventure game design that you can think of. But there's the odd moment where you kind of understand why it's doing so. It thrives through its obscurity. It gains respect for that.
As is the case with many games from weirdest Mother Russia, it's plainly obvious why this found popularity in its homeland. Equally, as is the case with many games from weirdest Mother Russia, it's pretty hard to stomach if you're not."