What with the majority of Q3 and Q4 releases being sequels, ResumePlay thought they'd do a rundown of ideas and concepts that developers might want to adhere to in order to create better sequels.
Hire a ND dev.
yea but then the aiming would suck :/
but it would actually be a sequel and not a repackage game or expansion sold as a full game lol!.
one of the main reasons i wont get mw2,l4d2 or odst is cuz its not that much different from the original.... and i love halo 123, modern warfare... l4d1 was boring after a week though
Correction: "yea but then my aiming does suck :/"
Listen to fans. Have you been on the forums for games? Theres SOO many good ideas for what should be included, yet the devs never seen to care
Hmm interesting read, some points make sense.
My only problem is that the guy who wrote the article doesn't realise that most games are only published dependant on their possible success as a series... So the acknowledgement of this in-game isn't bad at all, since it means we know there's more of what we liked to come... Might as well say TV shows shouldn't have cliff-hangers... :P
Not necessarily. Uncharted, for example, was never initially penned as a series per se. If it'd flopped, there wouldn't have been a sequel. I'm the original author of the article, by the way. Plus it was more a reason for me to have a moan about the typical gimmicks some developers use, I'm sure there are other ways other than insanely obvious cliffhangers. For example, Bioshock. The tone and setting and such is very unique, whilst the storyline doesn't necessarily continue into 2, given that the ending of one was pretty definitive, sets up for a sequel. There are so many ideas and concepts surrounding rapture, that they could easily make several more games without treading new ground. Hell, I regard SomethingInTheSea.com as a story within itself.
Makes sense. Devs should wait at least 2-3 years before making a sequel to a game but are sports games an exception? I would like to think so.
Making good sequels if it is only made for the ps3. Other then they are fail.
They only need 1 idea. Develop exclusively on the PS3. Look at the jump in quality from Uncharted 1 to Uncharted 2 or Resistance 1 to Resistance 2, there is a big difference. Then look at Gears 1 and gears 2 or Forza 2 or Forza 3, they look the same.
Lol @ resistance comparison. You're right, one game was bad the sequel even worse.
Like you've ever played either of them. LOL!
how to make a sequel? I got 3 words Uncharted among thieves.I suggest devs to play it analyzes it and learn.
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