Gamasutra Interview: Ready At Dawn Announces Console Game Engine

There's a new player in the engine licensing game. Ready at Dawn Studios -- responsible for Daxter and God of War: Chains of Olympus on PSP as well as the Wii version of Okami -- has announced its cross-platform Ready at Dawn Engine, which will launch with support for Xbox 360, PlayStation 3, and PSP.

Aiming to create a complete console-native development platform, Ready at Dawn says its engine solution combines its own proprietary engine with integrated third-party tools and middleware that needs no additional licensed tech for top-shelf game development.

"Middleware hasn't really delivered on its promises," Ready at Dawn co-founder and engine licensing team head Didier Malenfant told Gamasutra in advance of today's announcement. "There are a lot of licenses out there, but all you hear is horror stories about how it's hampered development, rather than made it easier."

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