Ready At Dawn declares war with new engine

Develop Writes: Developer 'tired of PC engines shoe-horned into consoles'.

Californian developer Ready At Dawn has attacked the current state of console game engines for being too PC-centric and scattered with middleware components.

The God of War: Chains of Olympus developer made criticisms as it announced its own newly-available alternative, the Ready At Dawn Engine.
"We are building something for developers who are tired of the challenges of PC engines shoe-horned into consoles, or trying to stitch together layers upon layers of middleware from multiple vendors," said company president Didier Malenfant, though without naming names.

"Our solution will be a complete game development platform that simply works," he said.

The Ready At Dawn Engine is said to be a wholly console-centric platform, integrated with a suite of third-party tools that require no additional licence. These tools include 3D content editing, audio, user interface and asset management systems.

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TOO PAWNED3353d ago

too bad Sony didn't try to acquire them

Cwalat3353d ago (Edited 3353d ago )

Well said.

I for one really loved Chains of Olympus and i hope they continue to make sidegames for the series.

I know it says "console based engine" but i truly hope we see atleast one more GOW PSP.

Tony P3353d ago

Well, the engine is said to support 360, PS3, and PSP development.

All I can say is 'good luck'. They're facing some talented competition.

Christopher3352d ago

Sony's ICE team already has much of this set for developing specifically for the PS3 and make it available to third party developers.

This is essentially an alternative that will focus on the PSP, PS3, and 360, which may not mean taking full advantage of any of the devices. I'd rather Sony focus on their already well-established engines from their first and second parties than buy a company just to have another option out there or to prevent a company from offering a engine that works for both the PS3 and the 360, but not for the PC.

Alcon Caper3353d ago

After looking at the list of top 10 engines, it doesn't really seem prudent to release a new one, unless it's very intuitive.

I don't see why more people don't take on the crysis engine.

Fishy Fingers3353d ago (Edited 3353d ago )

Is CryEngine 3 even available for licensing yet? Either way, I'm sure many developers will jump on it, but your obviously not going to see or perhaps even hear about those games for some time yet.

Alcon Caper3353d ago

That list says that Aion (NCSoft)uses the CryEngine 3.

http://www.develop-online.n... I youtubing the wrong footage? Seems hard to believe...

Pandamobile3353d ago (Edited 3353d ago )

I'm pretty sure Aion uses the first CryEngine that was made for Far Cry, circa 2004.

That website's got everything wrong.

The only CryEngine 3 game in development is Crysis 2. Crysis and Crysis: Warhead were both on CryEngine 2, and Aion on CryEngine 1.

evrfighter3352d ago

I'm pretty sure Panda's correct. Though through hearsay I thought it was cryengine 2. But after playing Aion beta I'd put my money on the original cryengine.

Alcon Caper3352d ago

Thanks for clearing that up.

+ Show (3) more repliesLast reply 3352d ago
Major_Tom3353d ago

If this were true, we would have seen much more impressive looking games from all major Pc developers, but we really haven't. While I enjoyed Dawn of War II a lot, the graphics could have been better.

shadowfox3353d ago

Did they do Dawn of War? I think all they've worked on was Daxter/GOW PSP and Okami Wii.

Tony P3352d ago

Ready at Dawn has no relation to Warhammer 40K: Dawn of War. The just have the word "dawn" in the title...

Major_Tom3352d ago

Sorry, drunk rant. I was on reddit while browing N4G and got mixed up with what was going on.

CobraKai3352d ago

hopefully we get to see some demos sometime soon. It's already in my head that it has to at least look better than Unreal

timestoby3352d ago

very interesting,indeed lol

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