WarHawk has come a long way since last May, when Sony used it to demonstrate its only-then-announced Sixaxis controller for the PlayStation 3. What E3 attendees didn't see was the work that was going on behind the scenes, and the decisions that would radically change what they knew about the game.
While E3 was going on and players were coming to grips with using the Sixaxis to control the aircraft using only the tilt controls, Incognito and Sony were in a meeting room, discussing the fate of the game. It was here that the seed of the plan to make the game a download-only title was planted. Over the next few months, Jobe, producer of the game at Incognito, explains, the team decided that WarHawk would bypass retailers and go straight into the living rooms of gamers, making the game available only through the PlayStation Store.
Read on for a hands-on update and interview with Dylan Jobe.