OXCGN:
"When I was a youngster eager for amusement of any kind, Easter egg hunts were a lot of fun. The promise of reward in the form of chocolaty goodness and the competition of beating my brother and sister to more treasure strained my eyes on the search so much that I now have to wear glasses (okay genetics may also have had something to do with it…).
But now I have grown up (somewhat) and what do I find myself doing? The same bloody thing, only now I hunt goodies in video games…and it's a lot less fun."
Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.
One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.
I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.
5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.
6 was awful.
I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷♂️
it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol
Hey Poor Player's James Davie Takes Us On A Bio-Shocking Deep Dive Into Irrational Games' Nautical Nightmare.
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
Amen, I am getting so sick of these, they're ok in moderation but every single game seems to have one nowadays.
I know they want to encourage more exploration, but useless treasure hunting is not much fun unless you get $$ to upgrade equipment or something.
I hate when games reward you for falling down a hole you were supposed to jump over in the first place etc.. annoying as...
"Oh look, the player has succeeded first attempt! Shall we reward him?!"
"No way! He doesn't need extra bonuses if he can do that first go!"
"Let's save our treasure for some noob who can't press X to jump"
"K"
So many games almost force you to do such things now in order to move forward or achieve even the basic achievements that you would think would be common due to natural progression through a game.
I've lost all desire to go chasing rubbish now, not unless it is vital to the game in some form.
In Halo 2 in the early Earth levels when you're crossing the bridge in the Scorpian tank, if you climbed up on the edge and somehow managed to get a Banshee to swoop past you and hijacked it, you could then fly down the end of the bridge, work out the way past the invisible wall and get on top of a building.
In the centre was what looked like a regular plasma rifle, until you tried firing it and found it shot the massive Scarab blasts! =D
Also in Halo 2, you could get in the pelican that dropped people off in the streets before taking on the Scarab and it would then fly you outside the level. More an accidental glitch than an easter egg, but it was still awesome to get outside the level where the pelican would then throw you out and start randomly spinning in midair. Could jump on it and shoot it to make it spin even more.