Spong writes: "The problem with BonFish's pared back, real world take on snowboarding is that there's just a little bit too much wrong with it to make StokEd an easy recommendation.
Things start off with a spot of rider customisation. You pick your gender, some clothes, some accessories and your gear. It's not, it must be said, a massively deep customisation tool. You've got little control over what your rider actually looks like and there isn't a massive amount of tackle to choose from. Still, it's there.
From there, after the expected quick tutorial, it's on to the mountain. Or, I should say, mountains. This is one of StokEd's strong points. There are five mountains in total (three to start with, two to be unlocked) all based on real locations, and they offer a fair old chunk of terrain to ride. You're free to explore and the amount of ground to be covered is refreshing. Another boon is that there are no invisible walls – if you can get to it then you can ride it, and you stop only when you run out of downhill."