Split-Screen: "This article was inspired by an interesting article by G4TV, pointed out to me earlier today. This is in no mind a critique of their opinions on Halo 3: ODST – unless they resort to full blown lying about the game, they're as welcome to their opinions as any one else. The article's basis is interesting however, in how it views ODST as catering to a risk-taking style of game development. That is, give your long-time players a completely different experience, in equal lengths pushing their perceptions as well as reinforcing familiarities. The author ends by stating that we need more games such as this. Games that try new things but hold our hands throughout the experience, reminding us every now and then that it is indeed a fragment of the franchise we love.
"On that note, I point towards From Software's Demon's Souls on the Playstation 3."