190°
Submitted by Glamis 2053d ago | article

Most Expensive Items Ever Sold in an MMO

Virtual asset sales are big business and the scope continues to grow as MMOs become more popular.

When Club Neverdie, as asteroid space resort in Entropa Universe, sold for $100,000 it was major news. The fact that it is now valued at over $1 million in value and generates a monthly income for its owner is even bigger news.

Character, item, and currency sales are also big business. There are fears that the sheer volume of sales may eventually invite government regulation or even taxation. (Culture, Entropia Universe, EVE Online, EVE Online: Apocrypha, EVE Online: Dominion, EVE Online: Empyrean Age, Eve Online: Quantum Rise, EvE Online: Trinity, EVE Online: Walking in Stations, PC, Second Life, World of Warcraft, World of Warcraft Peggle Edition, World of Warcraft: Cataclysm, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King)

Muckbeast  +   2053d ago
A million bucks for a piece of MMO real estate. Wow... just wow.

I wonder how much Ironforge is worth. :)
Glamis  +   2053d ago
Not much 2 expansions later. But I bet it was worth a lot originally.
Todd Howard  +   2053d ago
Most expensive item is a glass shield enchanted with waht you wish in Oblivion, great game.
PlayStation X  +   2053d ago
wow and i thought microsoft fanboys got ripped off =/
Xi  +   2053d ago
Virtual worlds.
The value is only going to continue to climb as we develop better and better technology.

Imagine a virtual environment that takes advantage of a peripheral like natal, community features like face-book, twitter, blogger, video and music streaming like youtube and vimeo, more and more life-like graphics and the ability to create, share and sell like in second life. And all of it being portable with you using your next smart phone, laptop and ipod.

The value found in virtual objects will continue to rise.
Glamis  +   2053d ago
Agreed. As the experience of owning a piece of virtual property becomes richer, it will inherently have more value.
Muckbeast  +   2053d ago
Without a doubt.

I think subscripion fees will fall away, and the game developers themselves will start selling more of these virutal items directly as well.
Graffin  +   2053d ago
Terrifying...
devilhunterx  +   2053d ago
nerd virginity?
djfullshred  +   2053d ago
A virtual club is quite worthless when someone pulls the plug on real servers.

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