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Behind the Scenes: Forza Motorsport 2

Car licensing and modeling, digital track reconstruction, engine swaps, physics, handling - it takes an uncanny amount of time and effort to make a quality racing sim.

Microsoft's internal studio Turn 10 takes the standard, crazy amount of time and effort it takes to make a race sim way past redline. Their Xbox hit Forza Motorsport is a testament to this, with the follow-up Forza Motorsport 2 looking even more like a motorsports enthusiast's Mecca.

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InMyOpinion3630d ago

...give...it...to...me.......N OW!

gta_cb3629d ago

i know how you feel, i want it to!

LoveHateTragedy3629d ago

Project Gotham and Forza 2 perform/look considering that the teams share not only car models and other game assets, but I think they use the same game engine as well (need to find the article to back this up).