TVGB writes: "So this brings us right back to the challenge that would bring people back for more. You'll either be on board for the high difficulty and massive consequence for dying, or you won't. The heightened risk in just progressing deep into a level will either exhilarate, or repel. There's no softening up to this game. It was either made for you, or it wasn't. And that's why it's so difficult to criticize this game from any objective standpoint whatsoever. It seems kind of trite to say, basically, "You'll love it or hate it," but it's important to say because it seems Demon's Souls is a "Love or Hate" game by design. All I can really tell you is try it. Either the hard boiled challenge will be a breath of fresh air to you and be a satisfying 80-100 hours, or it will become about two hours you want back."