Empire writes: "In this giddy era of HD graphics and media-baiting crime capers, it's a cruel irony that gamers have probably lost more than they've gained. While the developers of yesteryear were restricted by clunky graphics when crafting tales that sparkled with wit, these days an asinine plot can be discreetly hidden under a layer of eye candy. Similarly, coders were careful to use simple controls that hooked an audience with limited gaming experience, whereas many of today's biggest titles require a degree in physics to complete the first level. Hoarier players will wax lyrical about innovative anomalies such as Vib-Ribbon, but it's hard to find anything nowadays that doesn't follow a lucrative formula or stick doggedly with genre conventions." 4/5