Split-Screen: "What could be better than shoving your blade into an enemy's throat as it futilely prevents you from doing so, before you succeed and the blood gushes in a geyser in your face? How about doing it in first-person as the blood stains the screen? Not a lot of action games would take very well to the first person shooter (FPS) style of controls and perspective but as SCEA Art Director Ken Feldman revealed, he sure wished God of War III could have done it."