Gamersyndrome: The original Two Worlds was released in 2007 as a much anticipated role playing game. Combining Gothic and Oblivion, with a few original ideas everything looked nice and bright. Until the release. Then the game was rated as an average attempt, filled with bugs and problems. But the guys over at the polish studio Reality Pump didn't go into oblivion and decided to do the right thing – fix everything that was wrong with the game.