If your first name is Rex, there's a 77 percent chance that you are a complete badass. Let's hope those numbers hold true with Rex Dickson, the lead designer for Medal of Honor: Airborne. Past MoH titles have been consistently praised for their cinematic presentation and gritty WWII ambiance, but not since the PC's Allied Assault has the gaming community been truly blown away, and that was back in 2002. In Airborne, players parachute into an open-world battlefield in real life locations like Sicily and Normandy. Will this new design choice resonate with players as much as a squad mate vomiting on your boots on D-Day? Dickson thinks so.
IGN's Jonathan Miller has the interview.