MacLife writes: "The great thing about independent programmers is that they do what they do for the sheer love of it. Jamie Woodhouse's Qwak is a great example--it's certainly a labor of love, given that he's been developing it, adjusting it, honing it, and polishing it till it shines for nearly 20 years.
This latest Mac version of his 2D arcade-style platformer is the culmination of countless hours of devotion stretching back to its initial release on Acorn computers in 1989, through much-lauded Amiga iterations in the '90s, and a none-too-shabby attempt that appeared on Nintendo's Game Boy Advance a few years back. Why, you may ask, does he insist on revisiting the same game time and time again? The answer must surely be because it's brilliant. We came to this game full of nostalgic joy, but fully expecting that our rose-tinted glasses would soon be fogged by tears of disappointment. How wrong we were."