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NCSoft on Aion Queues

NCSoft has responded to reports that some users have experienced colossal delays when trying to start its new MMO, Aion: The Tower of Eternity.

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Maticus2920d ago

There's always a mad rush when games like this launch. Warhammer Online messed up by making too many servers to cope with it, only having to close them down later, much to their own embarrassment.

caladbolg7772920d ago

I was very excited about Aion long before its release and was certain that it was going to be the next MMO that I got in to. After actually playing it during Closed Beta, not so much.

Aion isn't for me.

Jdoki2920d ago

@Maticus

Maybe the answer to that is follow the model of Champions Online and others - have one distributed server 'farm' and multiple instances on each.

Fyzzu2920d ago

That actually seems like the wise thing to do. Almost every MMO experiences more traffic than expected initially, but the majority of it tends to wear off within a few weeks - which means that adding an extra 30 servers just means they'll end up bear.

The "wait and see" approach seems like a good idea, especially if the queues aren't there or aren't as bad at the moment.

Leord2920d ago

Problem really starts if the queues lessen because less people play it.. :P

zagibu2920d ago

Amazon's elastic compute cloud is perfect for such rapidly scaling situations.

Leord2920d ago

Similar to how WoW started out...

Dorjan2920d ago

I've experienced no delays

AndyA2920d ago

Wonder if the delays are specific to the US then?

Leord2920d ago

Good point. Perhaps EU players are fine?

Azurite2920d ago (Edited 2920d ago )

and was greeted by:

Azurite2920d ago

only had to wait a bit more than 4 hours.

Avenged Sevenfold2920d ago

Ulqoiurra got pwnd by NCsoft lmao. Bro, that must've sucked. I'm picking up Aion this, looks legit.

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