Matt Casamassina writes:
"Spyborgs seems like a game with a slight identity crisis. On the one hand, it's an extremely polished, but straightforward beat-'em-up with an unimposing style ripped right out of a Saturday morning cartoon. That seems to suggest that it's right for kids. But it also happens to be incredibly hard, particularly if you play it on the recommended core and adrenaline difficulty settings, which in contrast indicates that maybe Capcom wanted to satisfy an older audience."