Matthew Castle writes:
"There's nothing wrong with building a game around thumping things in the face as long as the thump feels good and the face looks hurt. Streets of Rage, Final Fight, TMNT – scrolling thumpers are an ancient art form. Alas, these Spyborgs ain't spryborgs; there's too much wind-up and not enough payoff. You get an awkward sensation of being trapped in attack animations – flashy routines played to an audience of enemies casually stabbing you in the kidneys."