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IGN: Ode to Source: A History of Valve's Engine

Valve Corporation sprang to life in 1996 when Gabe Newell, a Harvard dropout, quit his job at Microsoft to make videogames with fellow Windows team alum Mike Harrington. Working with their own money and a license to use id Software's Quake engine, Valve created Half-Life. Over the next two years, Valve significantly modified the Quake engine to better suit their game, revising the animation system, reworking the AI tools, and adding Direct3D support.

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General Pinky2920d ago

If not the best....up there with bungie and lionhead

glennc2919d ago

this industry needs more valves