Aion's Pre-Launch = Epic Fail

DualShockers Write:

I had to break this Aion discussion down into two parts simply because there's so much to talk about. So, I figured I'd give you the bad news first. The good news - that this game is actually really, really good once you make it through the queues and get in to play - will come later in the week. In fact, today's post is more of a rant than anything, so bear with me while I bitch and moan at one of the best MMO developers in the business today.

Alright, here's the deal. Aion had 400,000 pre-orders (not sure if this was just in North America or what). NCSoft wouldn't stop talking about this last week…it was all over the place - on news sites, on their Twitter feeds, on their own sites, everywhere. So, logic would dictate that they be prepared with the server strength and bandwidth, as well as in-game mechanics (channels, or instances) to support at least the majority of that number. Unfortunately, NCSoft's "Foresight Department" failed on Sunday and Monday during the pre-launch head-start event..."

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BROOKLYN N-M-E3220d ago

when you're failing right out of the gate, it's pretty hard to succeed or compete against the other MMO's out there.

Pandamobile3220d ago

Some people are calling it one of the smoothest MMO launches, some say it's an epic fail.

My friends had no problems with the pre-launch.