HookedGamers writes: "The latest MMORPG from the Korean developer behind Guild Wars and City of Heroes, Aion was first released in Korea and China in 2008 and early 2009, respectively, winning the "Best Korean Game of the Year" award for its "epic scale, immersive story, and stunning graphics and sound design". Running on 225 servers across South Korea, Taiwan, China and Japan, the game made $32.7 million in revenue in NCsoft's last fiscal quarter. Now, after undergoing English translation and localization, it has arrived on western shores. But will it take off in a genre that has already seen some much-hyped games (Age of Conan and Warhammer Online) fail to live up to expectations? Will it make a dent in Blizzard's juggernaut, World of Warcraft's, subscriber base?"