SFX-360: Marvel: Ultimate Alliance 2 Review

SFX-360 writes: "If you know me, you know one thing about me; I am a HUGE comic buff. I know too much about them at times. So, it was fitting that I was able to review Marvel Ultimate Alliance 2. Let's just start of f by saying that I have been waiting a long time for this game, I'm sure most of you have and If you are like me, most of you were not sure what to expect. Sure the first was great, but it got boring, let's be honest. I will say that the developers herd the people and this game truly has delivered in a lot of areas that the last one fell short in. On with the review!


Ok, first thing off the bat you will notice that the graphics for MUA2 have been completely redone. The texturing on the levels looks fantastic and they have added a lot more environmental detail. More destructible objects as well as more small, funny things, that you will notice as you explore the levels. There are a few graphic glitches that I encountered throughout the course of the game. Some cut scenes don't look fully rendered, not sure if it's meant to be that way, but it looks like they forgot to add part of the character models. At times the camera can also be a bit of an annoyance, it forces itself in certain directions at times, making it hard to see enemies off screen or even hidden collectibles..."

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