"If you somehow missed G4's fantastic PAX 2009 panel on storytelling in video games, hosted by X-Play's Adam Sessler, then I highly recommend check it out immediately. And I'm not just saying that because you get to spend over an hour hearing what Tim Schafer (Double Fine), Greg Zeschuk (BioWare), Denis Dyack (Silicon Knights) and Joseph Staten (Bungie) have to say about their respective approaches to game narratives...Ok. So that's exactly why I'm saying it.
Well, Adam caught up with the developers following the panel for some additional discussion about interactive storytelling. What's particularly interesting is how each developer explains his team's process in terms of constructing narratives in their games."