Microsoft's next entry to the Halo series was releases tomorrow, and the reviews (the real ones anyway) started hitting earlier this weekend. The game has so far received a lot of critical praise for it's grittier more desperate feel and its innovative story, and truthfully this is the best looking entry to the Halo franchise fans have seen in a long time. It's departure from it's all too colorful palette and bright sunny exteriors for more realistic darker environments give the game a visual life that hasn't really been seen in video games. Furthermore, the game brings a new gameplay mode, firefight, which has received near universal acclaim. But still, the game currently holds an 85 on metacritic, the second lowest console release in the franchise and the lowest of the first person shooters in the franchise. With all this praise--all these great things being added to the game and specifically all these fixes to common complaints with the Halo franchise, why is it stuck so low?