Last week, Microsoft announced that Shadowrun, its multiplayer-only first-person shooter, had finally gone gold and would arrive in stores on May 29th. The game, which ships simultaneously for both Xbox 360 and Windows Vista-equipped PCs, is based on the cult classic pen-and-paper role-playing game, which blended both fantasy and cyberpunk elements.
The timing of its release seems strange, coming as it does two weeks into the three-week beta trial of Halo 3's multiplayer--with any self-respecting Xbox 360 fanatic certain to be spending hours on Halo 3's trio of sample maps, how many people would be fired up to purchase Shadowrun during its first week on the market?
Second, how could Microsoft justify charging Xbox 360 gamers $60 for Shadowrun when PC gamers would only have to pay $50 for precisely the same game?
Rather than simply speculate or opine, Newsweek dashed off a few questions to Microsoft Game Studios corporate vice president Shane Kim. Check out the full story to see what he emailed back.