GrE writes, "One thing that people need to realize right away is that this game lies firmly in the "driving simulation" category. If you love Burnout style racers where you can powerslide around corners doing 150MPH while using a nitrous boost to overtake the lead car, then this almost certainly isn't the game for you. Even on the most basic of difficulty settings the game still feels like a driving simulation. Sure, it'll hold your hand for you and won't let you spin out if you approached a corner too fast and forgot to brake, but you can still see the game's target audience. This is aimed directly at the gamers out there who love the challenge of learning a car inside out, understanding its strengths and weaknesses, knowing exactly how far you can push it before it gets away from you, and then using that knowledge to attack the various tracks as aggressively as possible..."