x360a: PAX 2009: The Saboteur Developer Walkthrough

x360a writes: "At PAX this year, amongst all the hustle and bustle on the show floor, Tom French, Lead Designer on The Saboteur, found time in his schedule to give us a runthrough of the cemetery level from the title.

The developer walkthrough gives us an insight into the game's combat, the depth and size of the world, the whole "quiet in, loud out" Saboteur gameplay whilst delivering plenty of blood, a ton of violence and all with a very unique art style..."

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