One of the most significant trends of 2009 has been the speed at which game developers and publishers have switched from standard mobile to iPhone development.
Speed can be fast or slow however, so while many companies have been involved in a headlong rush to App Store, others have taken a more cautious approach.
These tended to be the established mobile developers who have built a solid business on tradition Java/J2ME and smartphone game development. One such is German developer and publisher HandyGames.
Founded in 2000 by brothers Markus and Christopher Kassulke, and Udo Bausewein, it is based in Giebelstadt, Germany with another office in Bucharest, Romania.
We caught up with CEO Christopher to find out HandyGames' attitude to iPhone, mobile and other emerging platforms.