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Enabled vs. disabled PhysX in Batman: Arkham Asylum

The PC version of Batman: Arkham Asylum offers support of Nvidia PhysX. This has an impact on graphics and atmosphere. The source shows the effects on the graphics and compares enabled vs. disabled PhysX in Batman: Arkahm Asylum

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CernaML2930d ago

With PhysX turned on, I get a really nice experience at the cost of a rock solid 60FPS.

So I just gotta ask myself this question when I download this game tomorrow:
Do I want no PhysX with a buttery smooth frame rate?
Or do I want PhysX with a jittery frame rate ranging from 30-60FPS?

Decisions decisions...

2930d ago
crck2930d ago (Edited 2930d ago )

@1.1 I own all 3 consoles plus a computer with a nvida 260 gtx. And all I can say is stop your stupid trolling.

1. Incredible, yes but you can actually hook computers up to big screen tvs these days. I have mine hooked up to my 46" sharp lcd via hdmi.

2. Microsoft sells a $20 wireless receiver for their 360 controller for use with PCs. So when I play 3rd person action games (they really don't work well with keyboard and mouse) I do not need to use a keyboard and mouse.

3. Its true that I recently bought my 260 gtx but I got it for $120 after rebates and it included a free code to download Batman AA. So I basically paid $70 to play the best looking version of Batman at 1080p with Phsyx. If I buy 7 more pc version of games that basically pays for the card since the PC version is always at least $10 cheaper then the console version.

Consoles are great but for a single player experience I'll take the PC version of multiplat games. So I suggest you let go of your outdated stereotypes about PC gaming.

STONEY42929d ago

Just buy a cheap card and set it up in the Nvidia control panel as a dedicated PhysX card. It can be any cards, as long as it has the built in PhysX which I think is in every 8800GS and above.

CernaML2929d ago

Unfortunately, I only have one PCI Express slot so if I want to go down that route I'll need to buy a new Mobo as well. =\

+ Show (1) more replyLast reply 2929d ago
Christopher2930d ago

The fog and similar effects were nice. The rest I don't think really enhanced the experience that much.

Pandamobile2930d ago

It adds to the eerie atmosphere.

dkgshiz2930d ago

PC gamers finally get to play Batman Arkham Asylum!

evrfighter2930d ago

well you know what they say.

Save the best for last

dirthurts2930d ago

Not be done without PhysX ? All other games can pull this off. Seems pretty lazy to me...

CernaML2930d ago

"All other games?"

Care to elaborate?

TheIneffableBob2929d ago

It's more efficient to do things like cloth physics on the GPU. They can certainly be done on the CPU, of course, but it would just be more detrimental to performance. Fluid dynamics can't be done with current CPUs at an acceptable frame rate, though.

Dawn_Of_Ashes2930d ago

what is Physx? i mean, if its a physic engine, why if you play without the physx you dont have the joker asylum banner?

Jamescagney2930d ago

From good old Wiki -

PhysX is a proprietary realtime physics engine middleware SDK originally developed by Ageia (acquired by Nvidia in February 2008[1]) as the NovodeX SDK. The term PhysX can also refer to the PPU add-in card designed by Ageia to accelerate PhysX-enabled video games. Video games supporting hardware acceleration by PhysX can be accelerated by either a PhysX PPU or a CUDA-enabled GeForce GPU, thus offloading physics calculations from the CPU, allowing it to perform other tasks instead—potentially resulting in a smoother gaming experience.

TheIneffableBob2929d ago

There's CPU-accelerated PhysX and GPU-accelerated PhysX. Running it on the CPU gives standard physics no different than something like Havok. Unreal Engine 3 uses PhysX as its default physics engine, though developers can use a different engine if they'd like -- Irrational did this with BioShock by using Havok instead, though the physics were pretty poor in that game since they were locked to 30 FPS... but I digress. The GPU accelerated PhysX gives you all that fancy stuff like volumetric fog, fluid dynamics (see: Cryostasis), cloth physics, micro-destructible environments like tiles off a wall, etc.

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