In-depth Review: Outcry - Electronic Theatre

Though the suspense ensured through the use of camera, language and pacing lends itself more generously to the Horror genre, Outcry is intelligent enough to rarely reveal anything beyond spookyness. Most of the tension in drawn in the players' own head, and Outcry delivers a very cerebral experience while actually presenting very little. There are problems that appear more in form than function, as with Outcry being a first-person presentation, panning the camera to a chosen point at a fixed and height and speed can be irksome, and moving in itself is an ordeal, a visual balance that looks good on paper but certainly doesn't lend itself to a bright monitor in a dimly lit room – as the game is best played.

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