XboxLifeStyle writes: "In news that may anger many Halo fans, Bungie has revealed that Halo 3: ODST was ready for shipment by May, but has been held back from release with no extra bug fixes or updates."
microsoft have screwed with bungie quite a bit in recent years to the extent bungie have complained to gaming journalists on more than one occasion about microsoft and then leaving microsoft to become a third party studio,microsoft should remember that bungie single handidly saved the xbox
i know die hard halo fans will get this game but i am by no means excited about a game that is graphically 2006...
It's great to see that devs put extra available time and effort into polishing game as best as they can. /here be ironies
MS may have still had enough control to delay the game, but who's choice was it to just sit on the game till now?
this may interest you. http://www.gametrailers.com... 12.30 min and 16.50 min....
That was a very informative video, man. Honestly, we all knew the game was going to be easy to make. It's built on the existing Halo 3 engine, and even though Microsoft are complete assholes and didn't allow Bungie to continue working on ODST, it still seems to be a very enjoyable experience. Just from that gameplay, the Firefight mode looks very entertaining. Halo 3: ODST was created to finally end the trilogy, and allow Bungie to show off their new project. It's probably one of the best marketing attempts in gaming. Even if you own all of the Halo 3 maps, I'm sure you'd still pick this up. I however, do not own the maps. I believe the only map pack I bought was the heroic map pack, so this is a steal for me. Not only do I get an entirely new Halo experience, but I receive everything from the multiplayer aspect of Halo 3. All in all, even though we know it's been done since may, the game still seems to be very enjoyable, and honestly, I think that's all that matters. Not to mention it's nice they focused on a deep story for Halo 3: ODST.
This looks like it was completed in May of 2005
...Final Fantasy XIII is being held back in non-Japan regions for no real reason too.
^ Google the word LOCALIZATION. Thanks.
as much as i like halo, bungie can keep this one
that is so sad
First being the one, mentioned. More copies will be sold near the holiday season. But the second reason is probably so Microsoft has a more respectable looking line up for the fall compared to the competition. I mean the fall line up would definitely look thinner without ODST. I'm looking forward to seeing Halo Reach though.
If ya cant tell that underwhelmo 3: ODST is simply a 30 min DLC made to suck the hell out of your wallet, than youre fking stupid and deserve to be fking RIPPED off.
underwhelmo 3: ODST??? That F***in pathetic, I agree with the rest of your post though, il rent it just to see what happen's to the ODST's. Why did Bungie go against their own rule's, why can ODST's jump that high and take that damage and beat down a ****** brute. They're giving Spartan's a bad name by letting ODST's be as good as them except for the shield. <= only differance
You can do better than that, can't you? I take that back, you probably can't. You're the kind of person who shouldn't try to make up his own insults. Stick with Gaylo and RRoDST
It's because they are still trying to test the game as all the Xbox 360's that try to play this game get RROD.
I can understand Microsofts stance over selling the game later in the year, however deciding not to fix bugs or add updates when they have had months of opportunity is appalling.
There's nothing wrong with announcing that the game was made by May. They've been polishing up the game since then and decided to have it release in the holiday. Also, how exactly do you know they haven't been ironing out the game? The only glitches that were shown were the ones from Halo 2, that did nothing to the game. Getting out of the map? "OH noez!! Not that!" EDIT: Yes, it is an extreme chore right now. I've had an hour of sleep due to insomnia and I have class in about 3 hours. Also, these glitches that are reported to be in the game, only consist of being in the single player aspect. Multiplayer is yet to be confirmed on anything.
If you read the article, you would know that there HASN'T been any bug fixes or updates. It's even in the summary....is reading really such a chore? Edit: Point being, in the video clip, Brian Jarrard admitted that they didn't have the "luxury" of refining/tweaking/updating the game since they finished it back in May.
Then yes, I am fully against this, then. Microsoft's just being an ass. Also, if the glitches in Halo 3: ODST are actually glitches to get outside of the map, then I think there's probably a reason as to why they're there. Halo 2 had one in the single player game, and it allowed you to obtain the scarab gun and a giant soccer ball.
I think you are talking about the article with the glitch vids...this one isn't focusing on glitches....it is just stating that game was finished back in May and it hasn't been worked on since.
Well the article stated it was finished by May.That would mean its been debugged too for the most part right? Im sure there will still be some.All games do.Using the same Halo 3 engine probablly means debugging was fairly easy."Ready for shipment"...Means everything was DONE. So they finished it up to 4 months ago?? Oh well.Its a better business decision to advertise and launch it during the "game season". How many other games are done but got release dates pushed back as a business decision? MW2 is holding me up from playing Bioshock 2!!! I applaud Valve for keeping L4D2 on schedule.
I believe you hit the nail on the head. The video that was posted above said that Bungie was able to showcase the final game and they were able to not worry so much on bugs and glitches that would normally be shown in a demo. In my eyes, the game has been ironed out pretty well. Also, I believe most games are done months before they're released. Most developers say they're ironing out bugs, but I'm about 95% sure that most of the bugs are ironed out before they announce this. It just makes sense to release the games during the holiday season. From my understanding, Killzone 2 was done in November or December of 2008. I'm sure Call of Duty: Modern Warfare 2 is done, and a few others are probably done.
Thank You Arnon. Theres alot more to the game industry than just making the actual game. Timing is key.Time to ramp up the advertising campaign is needed.A whole lot of boring,behind the scenes stuff is nessesary. I know fans may be upset,but Bungie knows they got your business. They would prefer to get more.
"Also, I believe most games are done months before they're released." You believe wrong. At least where I work, we push it to the last minute to make sure our product is quality. Many devs go up to the wire to keep polishing their product. If Bungie was prevented by MS from fixing issues for the last 4 - 5 months, that's just terrible any way you slice it.
Dumbass move tellin people its been ready since May
Bungie is always honest with their fans, this is what will keep them going after they leave the Halo franchise. They have a really big fanbase.
And they still managed to release it sub HD and glitch filled. What the hell do these guys do? Seriously.
Snap. Saaking, that's a lot of trolling, bud.
Good job putting up 4 days of my history, but what's the point
Why did Bungie go against their own rule's, why can ODST's jump that high and take that damage and beat down a ****** brute. They're giving Spartan's a bad name by letting ODST's be as good as them except for the shield. <= only differance
But maybe its because MS manipulates the fanbase of game franchises. Does whatever it can to be popular, even if that something is at the sacrifice of a product's quality. Yes Bungie could have cleaned up ODST, but they're getting ridden so hard by MS - even after buying themselves out from under the company - to get Reach up and running they didn't have the time.
In Halo ODST you can jump from great heights only taking little damage, still regenerates health (just a little harder), jump pretty high (while shooting no less), and glide along at a brisk pace. The only big thing they said was removed was dual wielding????? Really? Of all things that can be removed to make the player feel more 'normal' and they pick the easiest thing for ANYONE to do. Here I just picked up a hat and my cup... there I am dual wielding. Apparently that is too difficult for these SHOCK TROOPERS. They also removed the radar. Why? All a Spartan needs for that is a visor... which you HAVE IN ODST. Infact its an advanced visor that highlights enemies... so Spartans are so 'great' because they have better equipment? Please.
It really is ridiculus, I think's Spartan's should have the ability to sprint at those hight speed's they're supposedly capable of, Odst's should not be allowed to be hit ( the Plasma melt's them lol), I know COD does it this to but what is the point on the Last three game's shield if a regular un enhanced human with no Special suit or anything (MJOLNIR)is a match for him.
i may be the only one, but i am really not fussed about this duel wilding guns business... You could not duel any weapon in halo CE and for me that had the best single player game. halo 2 and 3 you could wield two guns, but then they underpowered them to balance it out.. which didn't add up if you tried to look at the halo universe in a consistent way ie; 1 plasma rifle in halo CE = 2 plasma rife in halo 2. when i picked up 2 plasma rifles it felt like i was doing about the same amount of damage as using one in halo CE, just it was taking more effort. meanwhile, if you tried using a single plasma rifle it was almost useless, unless you combined it with a nade or melee etc. halo 3 they got it a bit better, but stil.. oh i am going off on one now. Anyway, I am just old fasioned and liked halo CE to much. i just have not moved on from that experience. prob the only reason i am looking forward to reach is because it reminds me and looks like it will play closer to halo CE ( which is what i have always wanted ) the health system, no duel wielding, more sandbox style layout to the map. still i can understand why everyone else is not so happy about it being removed.
You know that getting out of the maps had been in halo 3 and 2. I remember seeing a video of someone who went out of the map in halo 2 to find a scarab gun
Exactly. As I said above, some of the "glitches" that were in the game, were meant to be there.
I'm sorry glitches EVERYONE know they exist .. that exist since halo 2 are still there AND NOBODY took the time to correct them ? Sorry guys ..that's lazy work ... During the dev time there was nobody that could look for a way to correct this ?
other platform's shooters don't get Double XP, they don't get to play with celebrities, hell, the devs have blatanly abandoned the games by not updating it with dlc (maps & achievements or trophies whatever you want to call them). Other shooters are just stiff and somewhat pretty and just bore me to tears. They're scared to learn from the king of console FPSs because they would have to pay homage and kiss the ring.
like which other shooters? CoD, Killzone, Resistance, etc...? Halo 3 is like the jack of all trades, master of none. The thing that made Halo 2 great was Xbox Live. There has been no innovation since really.
what are you even on about??
those other shooters you named? Theatre in Halo, what other shooter on consoles have it? Forge, what other shooter on consoles have it? Whats the innovations of the other shooters on consoles and what did Halo steal from them?
UT3 lets you modify it to the point of making an entirely different game, nevermind just editing a pre-existing map. Also guessing that you've never played LBP. Edit: The Unreal Tournament series isn't a shooter? Hasn't been allowing players to mod it long before Halo?
that I use the word shooter quite often in my comments or can you not read?
Killzone 2 for one has the most innovative graphics engine I've seen in a console shooter yet. Gameplay-wise, the multiplayer changes game-mode on the fly, a class system that lets you unlock new weapons/abilities and mix 'n match between classes, enabling you to do things such as place turrets, deploy sentry bots, pose as an enemy, revive teammates, go invisible as a sniper, place proximity mines, etc. Not to mention that the speed and weight of the gameplay is far different than any other shooter I've played and I love it. While Resistance 2 isn't my favorite shooter, the co-op portion of it was certainly a new approach to console FPS multiplayer, as you could have several people playing cooperatively against the computer while new objectives and enemies adapted on-the-fly to how well your team is doing.
in either of those games...none, especially the things you've listed. You could probably tell that stuff to someone who hasn't played the game, but not me. Next time you try to present an argument, just assume the person isn't dumb and HAS played the game.
And who deemed you the absolute authority on deeming what's innovative? Killzone gives 1.5XP to winners of matches, they've had 3 DLC map packs already, have had double XP weekends, added new weapons Why do you think I'm assuming you're dumb just by saying what features the game has? It's not like I'm lying about that stuff, you're being silly, man...
Many shooters "innovate a little " Assuming halo is the only one that get updated and has a lively online with updates is kind of silly or fanboyish
I think azurechaos has a good point... At least an arguable one. But the whole continuing support thing is flawed. You make it sound like Bungie is the only developer that stands by and supports its "shooter" The double xp weekends are implemented with other shooters as well and a regular basis. CoD does it fairly regularly and so does Killzone. Plus the whole play with celebrities is a Xbox Live Community thing, not a Bungie/Halo (Even though I think I usually see them more frequently with Halo) In regards to your innovations.. I think you give too much credit for Halo and ignore features dominate in other shooters. Sure Theater and Forge is practically one of a kind, but it doesn't define it as a shooter. They are added bells and whistles (And personally, I only really used Theater to learn how other players play or the whole "How the hell did he do that" thing) At least here is what I can think of, sure these games may or may not have came up with some of these things that make them innovative in my eyes, they are the most recent comparable ones. Gears of War: Even if its a third person shooter, great cover system; Hoard mode and a tactical overall feel Call of Duty: Perk System, great xp system/ranking, Zombies (I know Hoard is there, but Zombies is still a completely different feel for me) Resistance: Large numbers, great Coop (And I say that because you really need different classes to make it work) Killzone: Clan support, Badge/XP system, Class system (It seemed not too rewarding overall, but was fun unlocking and seeing everything) UT3: Mod support for Ps3/PC (Leaves a lot to work with) I'm sure I'm missing quite a few and that my list may be flawed a bit, but thats just what I can think of off the top of my head. I personally believe a lot of games have come a long way from Halo. I just don't think you should discredit these other shooters so easily just because you think Halo is the greatest/end all.
Dear Double Toasted, This post is here to inform you that you have made my exclusive ignore list! Reasons being: Ignorance and pretentiousness. Congratulations! And keep on keeping on, champ, since I won't have to deal with it :D
^^^ You have already won the troll of the year award. You can stop any time now and get a life.
Saaking doesn't mean what he says. we PMed a bit and he actually plays halo himself. he just trolls all day long because he's bored. obviously the same for gabe eatswell and most droids out there. they read the title, say something random offending and move on to the next article.
"trolls all day because he is bored" You mean he trolls all day because he has no life.
@ 2good4u2 That was funny.
hmm. seemed they could of put more content in it. its hardly worth $20 let alone the $60+ they are hocking it for
Butmaybe the people could be working on halo:reach and bungie new ip. And bungie isnt a third party dev for hopefull ps 3 fans. Microsoft still owns a part of the company and are publishers of any halo game or future projects. They now have the rights to work on project they want to work on not what microsoft tells them to do.
As far at I know Bungie bought its freedom but with one condition that MS owns the Halo IP and that MS gets first choice on new IP's. From the news a while back Bungie said they are looking for a publisher for a new IP. It looks like MS didn't want it.
Yeah and MAG 254 online multiplayer is worth $60. All it has is multiplayer and boring multiplayer i saw the beta footage and from what i saw it will fail.
Mags 254 players that are split into squads that never meet? not quite the 254 player game it was made out to be.
That's my main concern with M.A.G. The game has an amazing concept to it that is both innovative and a technological achievement for console gaming. However, in a real world scenario, I unfortunately expect the people of the squads to run off and do what they feel like, instead of actually just following the script.
First it's 256, secondly, squads are split but they're all together fighting on the same map (unless you think it's fun being shot and respawned every 2secs) and you can, if you wish, be in physical contact with any of the people your playing with. 3rd, this is a never been done before shooter that's doing, literally, almost 10times what ODST is doing and using dedicated servers while ODST uses P2P. Hell, you'll hardly find a FPS on the PC that does these numbers unless it's modded in some way and even then.. and to round it all up, even with 128v128 players the game pushes more graphics and physics than ODST which, at best, will push 9v9. Keep making excuses why you'll spend top dollar for a product that's hardly worth 1/3 that price tag. My stupid ass will be over here experiencing MAG, KZ2 & R2. By the way, how many high end FPSs does the 360 have exclusively? oh, only halo you say. Ok.
you've got killflop and MAG (Mini action game), we've got halo, gears and CoD DLC. MAG: crappy animations and graphics, no campaign, no firefight, no theater, no forge, no thanks. i'd pick cod over mag anytime.
Perhaps you're too young to remember or perhaps have never played a Zipper game before. The game is about TEAM combat and this development team have over a decade of making tactical games work fantastically. Here's the thing, if you're a nut job solo Rambo dude you won't enjoy yourself much at all. Though you can Rambo a lot in the game, you have to do it within the confines of your teams objectives. If you just leave your team and run off 2 things will happen. 1) YOU WILL LOSE! i.e your team will lose and you would likely take the brunt of that loss with your entire team. 2) Even if you kill thousands of people way from your team and objectives the rate at which you level up will be slow as ass. So, if you want to level up and gain access to more weaponry and customization, you'll follow orders. If not, fine, you'll level up like molasses. I have to say though, had this been on the 360 instead, all of you would have been to business spasing out about how UBER it is and how Live is the ultimate cause other consoles can't do large shooters like this to be concerned about all the things you look for to be negative about this game.
You're not getting the point. Quit overreacting, I'm not attacking you. The point I'm trying to convey, is that these are FPS games. In EVERY FPS game that I have ever played (which dates back to DOOM), people have always wanted to do things their own way. As I said, it's a great concept, but the fact that the battles are that massive, makes people want to just run around and shoot each other. Some people just don't care about going for a goal. All hey care about is the sake of shooting one another.
Yes you have halo but it's becoming more and more apparent that not only is it ALL you have for FPS exclusives but that it's indeed a game that survives heavily on hype and marketing cause there is nothing current gen halo has displayed this gen other than HD resolution with graphics and even that fell short of the HD mark. They fool you with stuff like Forge which is in essence a gimped map editor and you scream like little girls cause you think they gave you something special cause they gave a fancy name. Theater is great and all games should have that but that feature was on games on the PS1 back in the day as well. Sorry but halo's animations and AI are so glaringly last gen it's not even funny but you still support it regardless cause you can have Purple & Pink military armor. Gears is a TPS not a FPS and the PS3 has it's titles for TPS. Plus, even gears is looking staled in time and a bit stale now. Hey, if you actually have the gull to mention timed DLC for a multiplat game then it should be obvious you backed the wrong console. So what happens when you see Activision support MW2 on PSN's HOME with a dedicated HOME space and or private space? It's sad how MS uses people like you that are so gullible and easily mislead by false, misleading information via hype marketing.
I dont' know what you read that made you think I think you're attacking me. I'm just commenting on a forum dude. Maybe you perhaps need to look in the mirror a bit though XD Also, if you've played "every FPS" since DOOM you should know there are a number of FPS that are tactical team based and are structured in ways to promote team play. Can you find people going off to do their own thing with such games? sure but they aren't the majority by a long shot and most of these types of people don't even spent much time with such FPS in the long run anyway.
OOOkaaaaaaaaaay. I'm gonna break this fight up because Chubear just delivered top notch ownage. And that can't be good for anyone.
It is obvious they left it for this time of the year but not doing any fixes is pretty bad. They must have moved to Reach then.
and still it looks like trash.
there is definatly more particle and lighting effects going on, I am gonna pick this up, it looks like a more darker deeper style Halo, again I think the reviews will surprise people, apart from those who ofcourse will think any decent reviews are part of a great conspiracy.