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Resolution: The End is Nigh: Halo

Resolution writes: "Here's a guilty confession: I never finished Halo until I replayed it this week. Bungie's first foray into the world of Xbox is often criticised, among other things, for excessive machismo, and there's a common (though unfair) belief that the sole reason for its success the marketing. But it was another popular objection - the game's repetitive copy-and-paste level design, notoriously culminating in the infamous Library level in the game's middle sections - which caused me to stop playing."

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resolution-magazine.co.uk
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