Each of the new-gen systems saw a release (or two) that provided incentive to own each system. The 360 saw big sellers in the form of Lost Planet (Capcom) and Crackdown (Microsoft Game Studios) keeping weekly hardware sales in the area of 60,000 to 70,000 units until the last third of the quarter.
Nintendo released Warioware: Smooth Moves (Nintendo) and Wii Play (Nintendo) which, despite the less than positive reviews for Wii Play, both sold very well. Nintendo started the year off strong with hardware sales landing between 90,000 and 100,000 units a week which also decreased only during the last third of the quarter.
Finally, the PS3 saw its biggest seller in the form of Motorstorm (SCEA). Virtua Fighter 5 (Sega), despite all the great reviews, failed to sell noticeably more than some of the other generic releases. Most likely still due to the price tag and consumers still waiting for that "must have" title, hardware sales remain comparably lower with 45,000 to 55,000 PS3 units sold per week earlier in the quarter, then dropping and staying consistent at roughly 32, 000 units per week for the second half of the quarter.
Please read on for the rest of the analysis.